7th of Rain

On our way back down into the Halls of Cordaris for the other ten chests, we’re attacked by bats—normal and giant sized. We bring the
chests back up in a cart and pay five silver to the old man who lives in the warehouse from which we enter the undercity, in exchange for
continued access to his property. Looks like we’re finally on our way to that down payment on Myraeth’s Oddities. How do regular people
afford big expenses without adventuring?

A priest named Mand Scheben tracks me down later today and takes me to Barbatos, whom he found very ill in a tavern. Not the drunk
kind of ill—apparently he’s infected with an ear-seeker he picked up in the dungeon. We must get him cured immediately or he’ll die.
Thankfully, Mand’s church, the Temple of Asche, takes care of it for us. I had no idea things could get so perilous so fast!

8th of Rain

Poor Barbatos still does not look good. The group decides to rest and recover today. I go to work — there’s a tour group of rich Ptolusites
coming through the safe underlevels on an “adventure tour,” and I have to wrangle the crawlers.

9th of Rain

Back into the Halls of Cordaris! (Barbatos seems a little twitchy after the ear-seeker episode.) First we find a silver statue on a medusa-head
altar. It’s inscribed with the words “Velator Grillam” — that must be the title of a Legacy official of some kind. In the next room, a similar
statue says “Velator Cordaris.” After a merry chase with some goblins, we find a chamber used by orcs and goblins (and previously by members of the Order of the Legacy, it appears). We locate a journal page written by a member of the Order. The author speaks of a raving madman named Timerian who’s the leader of what’s left of the Order. This Timerian is the one who started taking prisoners, it seems, including the ones we rescued last time. The journal also speaks of a chaos well in the area and an infestation of bane-midges (tiny goblinoids). Maybe
they’re connected with the orcs? Also, it seems we now have a wolf. I have no idea why the litorian brothers wanted to keep it — the thing
practically took my head off in that battle we fought with it and its goblin masters.

10th of Rain

We spend today recuperating. I wonder if Dad can tell I’ve been adventuring? He never wanted this life for me, but how could I resign myself
to watching over dusty old tomes all day, the way he does? I love Dad, but the librarian’s life is not for me.
Today, the litorians are off to find a kennel for the wolf. I told them we could give it to the Guild to use in our dungeon adventure tours,
but they didn’t seem interested. I hope they remember to buy more healing potions on the way back.

11th of Rain

Tonight we accidentally accost a wizard in an alley for information on slavers who might have Charnoth’s and Tharn’s litorian friends. I say
“accidentally” because half of us thought we were just going to ask him nicely, but the other half had different plans. Later, at work, I talk
this out with a Master Delver named Throwval Greyheart. After the incident in the alley, I could use some good advice on how to keep a
group together in harmony. He didn’t have any answers, though — he just laughed at me and shook his head.

12th of Rain

Back we go to Cordaris today. Some corpses have been disturbed by rats, giant rats, and ratmen, but everything else seems the way we left it.
We get through a new hallway (trapped with big swords that swing down and slice you—intriguing mechanism!) and find two reliefs depicting some knights, their heads held at different angles. A spiral staircase down from the study leads to a large room with a pit holding three
baby caterwauls! The Order members thought they could use the Legacy to manipulate sonic creatures like these, we later learn. Moving on,
we run afoul of some midges. What pests! Then the mama caterwaul almost kills me. Thankfully Diethan saved me by threatening one of the
babies until she left us alone. We find an invisible wall separating us from a room of colored light. Did the Order members try to use the caterwauls’ sonic powers to breach the wall? Beyond it lies the chaos well that we read about in the journal pages.

13th of Rain

We rest and heal today. My ribs hurt.

14th of Rain

We return to the Halls of Cordaris and fight more rats and ratmen (I hear the Church of Lothian will pay you silver for each tail you bring
in) and discover a rough passage through the rock near an old sewer line. With difficulty, we slay a giant mobat, after he’d managed to stun
most of us. I really thought we were done for! Hmm, another sonic creature… Anyway, Charnoth’s making a cloak out if its hide and I’m
keeping its head. I heard somewhere that great adventurers are supposed to keep trophies of their big kills. This definitely qualifies.