Neria Roh

Medium Humanoid (Female Human), Neutral Evil
AC 12 (15 with Mage Armor)             HP 22 (5D8)
Speed 30 ft.     CR base: 2 (450 XP)

Str 9 (-1)         Dex 14(2)         Con 11 (0)
Int 17 (3)         Wis 12 (1)        Cha 11 (0)

Saving Throws Int +5, Wis +3
Skills Arcana +5, History +5
Senses: passive Perception 11
Languages: Common, Elvish, Draconic

Traits

Spellcasting The arcanist is a 5th-level spellcaster. Their spellcasting ability is Intelligence (spell save DC 13, +3 to hit with spell attacks). The arcanist has the following wizard spells prepared: Cantrips (at will): fire bolt, light, mage hand, prestidigitation 1st level (4 slots): mage armor, magic missile, shield 2nd level (3 slots): hold person, invisibility, see invisibility, web 3rd level (2 slots): fly

  • Cantrips (at will): fire bolt, light, mage hand, prestidigitation
  • 1st level (4 slots): mage armor, magic missile, shield
  • 2nd level (3 slots): hold person, invisibility, see invisibility, web
  • 3rd level (2 slots): fly

Actions

Fire Bolt Ranged Spell Attack +4 to hit, reach 120 ft., one target. Hit: (1d10) fire damage. A flammable object hit by this spell ignites if it isn’t being carried or worn
Dagger Melee Weapon Attack +2 to hit, reach 5 ft., one target. Hit: (1d4) piercing damage
Dagger Ranged Weapon Attack +2 to hit, reach 20/60 ft., one target. Hit: (1d4) piercing damage
Figurine of Wonderous Power (Ivory Goat -The goat of traveling) Neria uses the figurine to transform it into a Large goat with the same Statistics as a Riding Horse. It has 24 Charges, and each hour or portion thereof it spends in beast form costs 1 charge. While it has Charges, you can use it as often as you wish. When it runs out of Charges, it reverts to a figurine and can’t be used again until 7 days have passed, when it regains all its Charges.