Ptolus: In the Shadow of the Spire

Special thanks to Ptolus Discord user Rykae855 for creating this fantastic document you can use to present or pitch Ptolus : City by the Spire to your players.

Download the Ptolus 1 Page Pitch PDF Document (1.5mb)

Ptolus 1 Page Pitch Overview Campaign Setting In the Shadow of the Spire Themes Locations Character Creation Player Expectations

Ptolus is a city teetering on the brink of disaster.

Beneath its bustling streets and towering spire, powerful cults and ancient prophecies stir, threatening to unravel everything. What begins as a simple assassination soon reveals a vast conspiracy, one that ties the city’s fate to an unimaginable catastrophe. From dark alleys to the ominous Spire, you and your fellow adventurers must navigate a world filled with power-hungry factions, dark secrets, and moral dilemmas.

The Clock is Ticking

The city’s survival depends on the choices you make. But as you uncover the truth, you may find that no one—and nothing—is quite what it seems. Forces older than the city itself are awakening, and the path to salvation may lead you straight into the heart of darkness.

Key Themes

  • The Struggle Between Light and Darkness
    Face ancient, malevolent forces threatening to consume the world.
  • Moral Ambiguity
    Your choices carry weight, with no clear “good” or “evil” path.
  • Power and Corruption
    Navigate a city rife with factions seeking control, where power often corrupts.
  • Fate and Prophecy
    Ancient prophecies guide your actions, but their outcomes are far from certain.

Where It All Happens

  • Ptolus
    A city of intrigue, danger, and hidden power, where your very actions will shape its fate.
  • Under The Undercity
    A dangerous labyrinth beneath the city, full of ancient treasures and untold horrors.
  • The Banewarrens
    Mostly-forgotten and hidden vaults containing dangerous relics. Their weakening seals threaten disaster should they see light once again.
  • The Spire
    A towering structure with ties to the city’s ancient and ominous past. Few dare to venture here, and those that do seldom return.

Will you rise to save the city, or will the forces of darkness claim you? The fate of Ptolus—and perhaps the world—rests in your hands.

Your Character

Characters in this campaign begin at 1st level and are expected to finish at Level 20.

  • Class Options
    You can select class options from all sources, however, any that are not from official content require DM approval.
  • Racial Choices
    Races are limited. A list of all approved races can be found in the Roll20 Compendium within the game. If you wish to play a race not listed, please seek DM approval.
  • Custom Backgrounds
    Backgrounds are tailored for the setting. A table in the game files outlines bonuses such as extra feats, proficiencies, and in-game contacts. These backgrounds are grounded in official sources.

Ultimately, your characters are brave Delvers (adventurers in this setting) who have come to Ptolus for various reasons. A chance encounter will change your destiny—for better or worse remains to be seen.

Homebrew: