While by no means comprehensive, the following list includes some of the more predominant nonplayer character races involved in the Ptolus Campaign. These races are unavailable as player character race choices without permission from the DM.Far less numerous than the common races are the following peoples. You should not have more than one of these races represented in the PC group at any time. The DM can provide you with game information regarding any of these races.

While Ptolus was designed to fully support the play experience as derived from the Core Rules, it also offers everything needed to play variant races as well, such as the minor races described here.

Aram:

The Dwarvish name for these folk is “centaur.” These half-horse, half-human people are boisterous, arrogant, and boorish, yet many find them likable nonetheless. They live in both Palastan and Rhoth. Many aram have found their way into human communities—but usually as individuals rather than in groups.

Elves, Cherubim:

More common in the western mountains, these winged elves are frail but graceful even by elven standards. They live mainly in Cherubar, a land named for them. They are aloof (again, even by elven standards) and rarely travel outside their homeland.

Elves, Harrow:

The parents and grandparents of these very rare individuals were tortured and changed by the dark lord Ghul almost a thousand years ago. Once Elder Elves, they now are misshapen and cursed, often displaying perverse magical powers. While not strictly evil, most seem continually besieged by some darker nature within, tugging at them to do wrong.

Litorians:

Once masters of the Plains of Panish to the east, the golden-maned, feline litorians were scattered in the Wars of Fire thousands of years ago. Small prides hunt here and there in the wilderness, and occasionally a litorian attempts to fit into a human culture.

Lizardfolk (Assarai):

More common in the lands to the south, these saurians attempt to keep out of the affairs of other races but often fail. Their own myths say they originated in a vast, swampy forest that once covered most of what is now the Cold Desert, Palastan, and the Whitewind Sea. Sages indicate there are reasons to believe this is true.